If you are looking for the decompiler itself, visit https://github.com/jindrapetrik/jpexs-decompiler
NEW : We have got a new blog where we post some interesting SWF internals info.

#1688 cant import freshly exported (or any) script
Author:
oldgrounds

Date created:
Type: question
Visibility: Everybody
Assigned to:
Labels: Import
State: closed 

the vid explains it all, i have no clue why it doesnt work

It's directory selection dialog,
you must select a directory. A directory which contains "scripts" folder, e.g. directory
you just exported to.
If you want to edit single script, you are supposed to use "Edit" button under the script
window when you select it in the tree. Or you can edit P-code on the right side.
"Import scriptS" should be used only when you want to bulk import many scripts. (Which you
previously exported, since it only imports scripts with same names that exist in the SWF)
State: new→opened
Type: bug→question
Type: bug→question
i dont think i get it... whats wrong with the "scripts" folder i just exported to? it has
the same name right?
btw actionscript cant be reliably edited in the decompiler and id like to avoid pcode if
possible
If you want to import scripts to your SWF,
you need to select folder "D:\frame62".
So in the video in time 00:32 you have opened the folder selection dialog and "D:\frame62"
is selected - then in this exact moment you must press "Open" button on the bottom.
The decompiler then finds "scripts" folder inside and import all scripts to their proper
location - location that matches the directory structure.
Ad "actionscript cant be reliably edited"
"Import scripts" command uses same script compiler as "Edit" button under the script
window so there's no way to make it "more reliable". It's the same, the only difference is
that it does not produce warning message that it's experimental, but in fact, it is. It is
the same compiler.

oh ok. thought externally editing actionscript and then reimporting it would circumvent
that... shame. thanks for the help anyway
kind of an unrelated question but if i were to export the file to fla, edit that with
flash pro, and then reconvert it to swf, could that work out?
Export to FLA and compiling scripts to SWF with FLA editor may circumvent the script
compiler problem,
but there might be another problems - in some cases the FLA produced / scripts decompiled
by our decompiler is not so good to be compilable by FLA editor. It should work... but
sometimes it is not.
So chances that after FLA export and then compiling to SWF you get same working SWF file
are let's say "not very high".
Best strategy I would recommend for any editing is: do smallest possible steps that may
break and always verify result. Editing p-code is such small change. Editing single
actionscript is larger step. Exporting FLA and try to compile back is even larger step.
i see.
yeah, been fiddling with that for over a year now, it's serviceable, i was just wondering
if theres an alternative bc pcode is rather painful to use. oh well, ill manage
either way, can i just say how amazing you guys are? i mean, after all these years youre
still here to help the few remaining ppl for free, even now that flash is off. i never
expected to get quality answers so fast. mad respect!
State: opened→closed